#pragma once
#include "Support.h"
#include "Data\GameData.h"
USING_NS_CC;

class Bow {
public:
	Bow(const char *bowType);
private:
	CC_SYNTHESIZE(const char *, m_bowFileName, BowFileName);
	CC_SYNTHESIZE(int, m_power, Power);
	CC_SYNTHESIZE(int, m_speed, Speed);
	CC_SYNTHESIZE(int, m_multArrow, MultArrow);
};